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Shinobi Story

A Naruto rpg forum. This will allow you to roleplay with all your favorite Naruto characters. A site that allows you to create your own ninja, and live their life or live a life as a ninja from the manga.
 
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 Mira's Jutsu

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Mira

Mira


Posts : 7
Ryo : 10
Join date : 2009-11-28

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PostSubject: Mira's Jutsu   Mira's Jutsu Icon_minitimeFri Dec 11, 2009 3:51 pm

Please note that for all Fuuton Jutsus [Wind Techniques] chakra consumption is one rank lower due to her bloodline. (Also note that I have included other various specific Fuuton Jutsus asides from her three “Wind Manipulation Techniques” as those will be used more often, but can still be used with the Wind Manipulation Techniques. Her mastery of wind is generally at a high A rank level or low S rank level.)

Name of Jutsu: Soukaze no Jutsu - Wind Manipulation Technique
Rank: D+ [Note: Power starts at E+]
Range: Depends on usage
Type: Depends on usage
Elemental Affinity: Fuuton - Wind
User(s): Seifukuitsuu -Original-
Description:
Due to members of the Seifukunitsuu having had their chakra type identified at birth, one is taught how to manipulate not only chakra, but also their elemental chakra at a young age. As such, they can manipulate wind quite easily and effectively with this technique seeing as it is one of the first techniques they are taught. Though it varies slightly from user to user, the general basics of the technique are the same: minimal chakra consumption, low base power. (I.e. chakra needed is D, but power is E; C and D; B and C; A and B; S and A) With this techniques, members are capable of manipulating the wind to form kunai, shuriken, swords, spears, scythes, any weapon really. Though how effective it will be depends on their control over the jutsu and their ability to work with that particular weapon. The technique may also be used to create walls, domes, shields, armor, and any sort of defence they wish. Again, its effectiveness depends on control and what kind of attacks are being launched at it. With this technique, weapons that are not enhanced and most physical attacks are either stopped, deflected, diverted, or reflected back at the opponent. But this also varies in accordance with how the defense has been created. Additonally, one can use it in other means such as creating cutting winds; small, mild tornadoes; strikes of wind; and so forth. One can also utilize the technique with a weapon(s), enhancing its piercing ability and reach, or for mundane reasons such as creating a cool breeze, cooling down a drink, showing off. Other uses of this technique also involve utilizing it with another technique (such as a Kage Bunshin to make it into a Fuuton - Kage Bunshin).
Weakness:
As stated, low base power. D ranked chakra equals E ranked power; C ranked chakra equals D ranked power; B ranked chakra equals C ranked power, etc. Additionally, fire is also another general weakness. Due to the low base power of the technique, a fire based technique with a power ranking of or at a higher level than the technique's power can easily cancel out the technique or make the technique backfire on the user. And depending on how it is used, there are various other weaknesses.

Name of Jutsu: Dai Soukaze no Jutsu - Great Wind Manipulation Technique
Rank: D+
Range: Depends on usage
Type: Depends on usage
Elemental Affinity: Fuuton - Wind
User(s): Seifukunitsuu -Original-
Description:
A more advanced version of Soukaze no Jutsu taught to Genin and Chuunin leveled ninja of the clan. It is generically the same as Soukaze no Jutsu; however, the power level is now consistent with the chakra needed. (Please see description of Soukaze no Jutsu for more information.)
Weakness:
Fire of equal or greater strength. Other weaknesses vary in according to use.

Name of Jutsu: Kami Soukaze no Jutsu - Godly Wind Manipulation Technique
Rank: D+ [Note: Power starts at C+]
Range: Depends on usage
Type: Depends on usage
Elemental Affinity: Fuuton - Wind
User(s): Seifukunitsuu -Original-
Description:
An advanced version of Soukaze no Jutsu and Dai Soukaze no Jutsu taught to high leveled Chuunin and Jounin of the clan. Generically the same as both previous jutsus; however, the power level is now one rank above the chakra used. (In the case of an S rank usage of this technique, consider the power to be equal that of an S and A rank wind jutsu used in conjunction with one another.)
Weakness:
Fire of equal or great strength. Other weaknesses vary in according to usage. Also note that at an S ranked level of usage, the user will also be harmed by their own winds as it is extremely hard to properly control and none can truly control it.

Name: Ayatsuito no Jutsu - String Reeling Technique
Rank: Unknown (Probable D or C)
Range: Close
Type: Ninjutsu, Supplementary
Elemental Affinity: None (Fuuton - Wind)
Users: Uchiha Sasuke, Hatake Kakashi -Cannon with a twist-
Description:
Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. The Uchiha clan also utilizes the wire in their Sharingan Soufuusha Sannotachi technique. The wire allows the clan member to pin down an opponent, and then unleash a torrent of fire upon them. Mira can also channel her wind chakra into the wires, either while attempting to restrict the opponent or after restricting them. This can result in very effective, yet simple, way to kill opponent due to the wind's potent slicing and piercing nature.

Name: Kazerou no Jutsu - Wind Prison Technique
Rank: C
Range: Close
Type: Ninjutsu, Defense
Elemental Affinity: Fuuton - Wind
Users: Seifukunitsuu Mira
Description:
A variant of Suirou no Jutsu, Kazerou acts in much the same way. With their hand or arm attached to the windy sphere, it stays in place and renders the opponent inside incapable of moving without causing harm to themselves from the wind. Should one try to get out from within, the wind will merely slash them apart. Mira can control whether or not the winds will cut them once inside of the prison. Destroying contact with the wind results in the prisoner's freedom.

Name: Fuuton Kage Bunshin no Jutsu - Wind Element Shadow Clone
Rank: B
Range: -
Type: Ninjutsu, Supplementary
Elemental Affinity: Fuuton - Wind
Users: Seifukunitsuu Mira -Original-
Description:
Fuuton Kage Bunshin no Jutsu is a Ninjutsu technique that utilizes wind to create a Kage Bunshin clone. Because it is a Kage Bunshin, the Fuuton version shares the ability to interact with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. If the Fuuton Kage Bunshin is injured, the clone will revert into its natural wind state. Like in other Wind Element attacks, should the target come into contact with the wind, they will be sliced by the wind. Mira's clones also recompose themself in the next two posts until they completely run out of chakra. Asides from this, the clone is much like any regular Kage Bunshin.

Name: Kirigakure no Jutsu
Rank: D
Range: -
Type: Ninjutsu, Supplementary
Elemental Affinity: None
Users: Kirigakure Ninja -Cannon-
Description:
Kirigakure no Jutsu is a Ninjutsu technique utilized by Hidden Mist ninja. The ninja causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target.

Name: Kuchiyose no Jutsu - Summoning Technique
Rank: C
Range: -
Type: Ninjutsu, Offense/Defense/Supplementary
Elemental Affinity: None
Users: Higher Level General Skill -Cannon-
Description:
A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows him to summon different size and skill levels of creature. Mira can summon doves and often summons various items from either her home or various "safe houses" she has around the ninja world, thus keeping the number of items on her to a minimum.

Name: Chakra no Nawa - Chakra Rope
Rank: C
Range: Close - Far
Type: Ninjutsu, Supplementary
Elemental Affinity: None
Users: Seifukunitsuu Mira -Original-
Description:
This technique allows the ninja to extend their chakra out of their body into binding ropes or threads. These ropes of chakra can be used to bind an opponent in place, or used in a similar fashion to a whip. These ropes can not be cut apart, but do diserse in awhile (five to seven posts) if used to bind a person of object in place.

Name: Shousen no Jutsu - Mystical Hand Technique
Rank: Unknown (Probable C+)
Range: Close
Type: Ninjutsu, Supplementary
Elemental Affinity: None
Users: Medical Ninja -Cannon-
Description:
Shousen no Jutsu allows medical ninja to heal wounds by creating a healing chakra in their hands. If the ninja is highly skilled, they are able to heal more critical injuries. In the anime, when the chakra is used it takes on a green color. Mira can heal cuts and bruises, but not broken bones and can not fully heal fatal or serious wounds.

Name: Kage Bunshin no Jutsu - Shadow Clone
Rank: B
Range: -
Type: Ninjutsu, Supplementary
Elemental Affinity: None
Users: Uzumaki Naruto, Hatake Kakashi -Cannon-
Description:
Kage Bunshin is a Jounin level Ninjutsu technique. When Naruto stole the scroll of seals, he learned this technique as well. The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin.

Name: Meisai Gakure no Jutsu - Camouflage Concealment Technique
Rank: A
Range: -
Type: Ninjutsu, Supplementary
Elemental Affinity: None
Users: Iwagakure Ninja -Cannon-
Description:
Meisai Gakure no Jutsu is an advanced Ninjutsu technique used by Rock ninja. After forming the needed handseals, the ninja can grant themself near invisibility. So far only the Sharingan eye and its revelation abilities has been shown to pierce the veil and see the hidden ninja. It is unknown if the Byakugan can penetrate the jutsu and see the user's chakra circulatory system.

Name: Bunshin Bakuha - Shadow Clone Explosion
Rank: A
Range: Close
Type: Ninjutsu, Offense
Elemental Affinity: None
Users: Uchiha Itachi -Cannon-
Description:
Bunshin Bakuha is a Ninjutsu technique utilized by Uchiha Itachi. At first glance the clone appears to be a normal Kage Bunshin, but Itachi can detonate the clone at any time to form a very large explosion depending on how much chakra has been given to the clone.

Name: Kyakko - Curving Light
Rank: A
Range: -
Type: Ninjutsu, Defense
Elemental Affinity: None
Users: Seifukunitsuu Mira -Original-
Description:
An advanced form of Mesai Gakure no Jutsu, Kyakko allows one to completely hide their presence and compress their chakra to a low level. As such, it is the perfect stealth jutsu. One must have a high chakr control ability in order to compress their chakra to a low level. Abilities that sense chakra can still sense that Mira is there, but due to Mira compressing her chakra to such a low level, ninja discard her as nothing more than a mere animal or low level Genin.
Name: Phantom Mirage
Rank: Unknown
Range: Close - Mid
Type: Kenjutsu/Ninjutsu, Offense
Elemental Affinity: None/Fuuton - Wind
Users: Seifukunitsuu Mira
Description:
Applying short bursts of chakra to her feet, Mira can rapidly increase her speed to the point that she leaves behind afterimages for a brief perioid of time. This confuses the opponent and allows for an easier time to land blows with Sode no Shirayuki. This version can be used multiple times in battle with a three post cooldown.

When applying wind natured chakra, her speed increases even more and her attacks are thus more powerful; however, the speed also causes Mira to get mild headaches as the area around her seems to blur (if her bloodline is activated) and sounds get distorted, causing her to be slightly unbalanced, lowering er accuracy. This version can be used multiple times as well, but has a ten post cooldown.
_____________________________________________________________________________
Please note that these techniques are generally always present due to the low level of chakra needed to utilize them. They generally do not cause any damage to opponents. All techniques here are downgraded in chakra consumption by one letter grade but remain the same in power.

Name: Goukan - Five Senses
Rank: -
Range: -
Type: Ninjutsu, Supplementary
Elemental Affinity: None
Users: Seifukunitsuu Clan -Orignal-
Description:
Members apply chakra to one, or all, of (their somewhat sensitive) five senses, increasing a sense's worth and ability to function. The activation and usage of the technique is generally unnoticable. This technique can be activated at anytime and remain activated for long periods of time. Mira has adapted wind into this technique for the sense of touch. Her wind chakra acts like a sonar, enabling her to sense objects in her path and detecting just how dense it is and whether or not is moving as her sonar is extremely sensitive. This part of Goukan is almost always activated when moving, on a mission, or in a hostile enviroment and one generally doesn't notice this technique being used unless they have the Byakugan or other chakra sensing abilities and can tell she is expelling chakra as the wind is very faint and generally unnoticable to others, both in sight and touch.

Name: Kaze Fuyuu - Wind Floating
Rank: D
Range: -
Type: Ninjutsu, Supplementary
Elemental Affinity: Fuuton - Wind
Users: Seifukunitsuu Mira -Original-
Description:
Applying a small amount of wind chakra to her feet, Mira can thus appear to be floating instead of walking. Mira's speed will also increase. It will also increase the height of her jumps and help cushion falls if she lands on her feet. With additional chakra applied, Mira can "fly" for a limited amount of time (ten to fifteen posts). Her kicks will only go a little further and seem to have the same strength of an average kick and the wind applied to her feet is capable of causing minor cuts and punctures, but not enough to kill (unless she was just standing on top of them for days). This technique can be activated by Mira whenever she wishes and can remain activated over long periods of time.

Name: Kaze no Jashuu - Hand of Wind
Rank: D
Range: -
Type: Ninjutsu, Offense
Elemental Affinity: Fuuton - Wind
Users: Seifukunitsuu Mira -Orignal-
Description:
A thin layer of wind covers Mira's hands and increases her base physical damage. It also allows for Mira to pick up hot/cold/toxic/dangerous objects without much harm. Due to her low physical build, Kaze no Jashuu only makes her physical attacks seem like a normal punch with a little slashing/piercing damage, but again, not enough to kill, only minor cuts and punctures. Additionally she can do minor things like cool down a hot cup of tea and the like with her wind enhanced hands. This technique can be activated by Mira whenever she wishes and can remain activated over long periods of time.

Name: Kaze no Yoroi - Armor of Wind
Rank: D
Range: -
Type: Ninjutsu, Defense
Elemental Affinity: Fuuton - Wind
Users: Seifukunitsuu Mira -Original-
Description:
A thin, yet slightly compressed, wave of wind covers Mira and renders most weapons used against Mira futile. Also prevents poison from being inhaled by Mira. Weapons enchanced with another element (other than wind) can break through this thin barrier though. Additionally if enough force is applied, it can break through the barrier as well. Piercing based attacks generally have a higher chance of success than slashing or crushing based attacks. This jutsu is generally activated at the beginning of each battle Mira enters.

Name: Kaze no Tate - Shield of Wind
Rank: C
Range: -
Type: Ninjutsu, Defense
Elemental Affinity: Fuuton - Wind
Users: Seifukunitsuu Mira -Original-
Description:
A variant of Kaze no Yoroi, Kaze no Tate is thicker and more compressed. As such, even if Kaze no Tate is broken through, the attack must also break through Kaze no Yoroi before actually dealing damage on Mira. This armor surrounding Mira is capable of deflecting C rank Ninjutsu attacks and below, as well as normal weapons and low enhanced weapons. Again, piercing based attacks have a higher success rate than crushing or slashing based attacks. This technique is generally activated by Mira at some point in the battle if she feels that she is outmatched and unlikely to win.

Name: Kaze no Heki - Wall of Wind
Rank: B
Range: -
Type: Ninjutsu, Defense
Elemental Affinity: Fuuton - Wind
Users: Seifukunitsuu Mira -Original-
Description:
A variant of Kaze no Tate, Kaze no Heki is much stronger, capable of deflecting B rank Ninjutsu and below, as well as normal weapons and moderately enhanced weapons. Piercing based damage have a high success rate of destroying the wall. The technique can only be used so many times due to the immense amount of concentration required and can only be used two to four times in a day. This technique is generally activated by Mira to ward off a death blow by combining two or more walls of wind.
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Gama
Hokage
Hokage
Gama


Posts : 48
Ryo : 26
Join date : 2009-11-28
Age : 31

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PostSubject: Re: Mira's Jutsu   Mira's Jutsu Icon_minitimeFri Dec 11, 2009 4:26 pm

All jutsu will go in your app, and be approved with it.
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